Move de tiles from de upper grid to the lower grid to create a logical and harmonious color pattern.
The game is based on our perception of colors, which is subjective, and the possibility of ordering colors according to criteria that are unbiased using the decomposition of colors according to 3 properties :
- hue (the coloration)
- saturation (the intensity of the coloration)
- brightness (from dark to bright)
Two colors are even closer than their properties are close.
The game is a confrontation between our perception of colors and their physical properties.