The Legend of Zelda is an action-adventure game developed and published by Nintendo on February 21, 1986 in Japan on Famicom Disk System, the extension of the Famicom, then on NES in July 1987 in the United States And in November 1987 in Europe. This is the first episode of the homonymous series.
In a fantasy universe called Hyrule, Link must recover the eight fragments of the Triforce of Wisdom in order to defeat Ganon, rescue Princess Zelda and bring peace to the kingdom. During the game, Link moves freely and without indication in a map of the world displayed in top view, but also explores several underground labyrinth dungeons. The Kingdom of Hyrule is inhabited by many monsters that Link has to fight, and contains many secrets and puzzles to solve, allowing Link to discover objects useful for his advancement in quest or weapons enhancing his abilities. Exploring and discovering secrets is at the heart of the gaming experience. When the player has finished the game, he can start the game again in a redesigned adventure called "Second Quest" with dungeons and a world map modified as well Than tougher enemies.
The Legend of Zelda is designed by Shigeru Miyamoto and Takashi Tezuka, and developed by Nintendo R & D4. The soundtrack is composed by Kōji Kondō. Miyamoto wants to make a great game of adventure and draws his inspiration from his childhood, during which he explored, until lost, unknown environments, discovering sometimes a lake, sometimes a cave or an abandoned house. The game draws directly from the fantasy world of Ridley Scott's Legend movie, released in 1985. Miyamoto also borrows from Namco's The Tower of Druaga, the first versions of Zelda being a chain of underground dungeons. The Legend of Zelda also borrows from various mythologies: Link is a character inspired by the elf and Peter Pan.